Honkai: Star Rail

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Account state, a game database and a relic calculator for your Trailblazer — connected to your Miyora identity.

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Final Victor
// Light cone

Final Victor

4★The HuntReleased

"You don't believe me?" He provocatively looks at the man before him, then draws out a revolver, empties its cylinder, and leaves a single shot in the chamber. "Seems like I'll need to get you up to speed on how I do things if our cooperation were to remain amicable." He pushes the gun into his opponent's hand, spins the cylinder, and points the barrel to his own chest. He pulls the trigger repeatedly, and the smile on his face remains the same after three empty clicks. "Life is a grand gamble, and I'll always be the final victor."

// 01 Superimpositions
Superimposition 1WagerIncreases the wearer's ATK by 12%. When the wearer lands a CRIT hit on enemies, gains 1 stack of Good Fortune. This can stack up to 4 time(s). Every stack of Good Fortune increases the wearer's CRIT DMG by 8%. Good Fortune will be removed at the end of the wearer's turn.
Superimposition 2WagerIncreases the wearer's ATK by 14%. When the wearer lands a CRIT hit on enemies, gains 1 stack of Good Fortune. This can stack up to 4 time(s). Every stack of Good Fortune increases the wearer's CRIT DMG by 9%. Good Fortune will be removed at the end of the wearer's turn.
Superimposition 3WagerIncreases the wearer's ATK by 16%. When the wearer lands a CRIT hit on enemies, gains 1 stack of Good Fortune. This can stack up to 4 time(s). Every stack of Good Fortune increases the wearer's CRIT DMG by 10%. Good Fortune will be removed at the end of the wearer's turn.
Superimposition 4WagerIncreases the wearer's ATK by 18%. When the wearer lands a CRIT hit on enemies, gains 1 stack of Good Fortune. This can stack up to 4 time(s). Every stack of Good Fortune increases the wearer's CRIT DMG by 11%. Good Fortune will be removed at the end of the wearer's turn.
Superimposition 5WagerIncreases the wearer's ATK by 20%. When the wearer lands a CRIT hit on enemies, gains 1 stack of Good Fortune. This can stack up to 4 time(s). Every stack of Good Fortune increases the wearer's CRIT DMG by 12%. Good Fortune will be removed at the end of the wearer's turn.
// Read-only game database, synced from official game data.