Honkai: Star Rail

3 tools livePublic data

Account state, a game database and a relic calculator for your Trailblazer — connected to your Miyora identity.

Sort
169 entries
Path
In Pursuit of the Wind
// Light cone

In Pursuit of the Wind

4★HarmonyReleased

"Heh. This one can go to that unlucky brat. It'll shut her money-owing parents up, and maybe they'll hit her less." "This can go to the granny selling pickle candies to help her out in a pitch. She really needs to see a doctor for all her pains. I don't wanna see a day when I can't buy such tasty candies anymore..." Bent over the rucksack, the girl meticulously counts the jewels in there, and suddenly sneezes. "Who's missed me?" "There you are, Cifera." The threads wind around her back, as if hesitating where to start. "From now on, when you're chasing the wind..." The icy golden thread wraps around her wrists, holding her in place. "Don't forget to look after yourself as well." She runs, escaping far away. It's only when she turns around that she discovers the corner of her cloak that's starting to fray had already been stitched up, as if it were new.

// 01 Superimpositions
Superimposition 1FlusteredAfter entering combat, increases all allies' Break DMG dealt by 16%. Abilities of the same type cannot stack.
Superimposition 2FlusteredAfter entering combat, increases all allies' Break DMG dealt by 18%. Abilities of the same type cannot stack.
Superimposition 3FlusteredAfter entering combat, increases all allies' Break DMG dealt by 20%. Abilities of the same type cannot stack.
Superimposition 4FlusteredAfter entering combat, increases all allies' Break DMG dealt by 22%. Abilities of the same type cannot stack.
Superimposition 5FlusteredAfter entering combat, increases all allies' Break DMG dealt by 24%. Abilities of the same type cannot stack.
// Read-only game database, synced from official game data.