Honkai: Star Rail

3 tools livePublic data

Account state, a game database and a relic calculator for your Trailblazer — connected to your Miyora identity.

Sort
169 entries
Path
Holiday Thermae Escapade
// Light cone

Holiday Thermae Escapade

4★NihilityReleased

"Cinny, let's go try out that new special bath that recently opened." After finishing her medical duties in Okhema, the girl followed the curious child into the eclectic set of pools. "How about a Tomato Juice Massage?" Staring at the attendant's crimson-stained hands, she hugged the eager Little Ica and retreated— "I prefer something... drinkable...." "Dromas back massage, limited-time discount!" A curious dromas lowered its head, its hot breath tousling her hair. "N—Next time, maybe!" "Herbal Bath — strengthens body and soul! How many in your party?" Lured by the fragrant herbs, she tentatively dipped a foot into the pool. "This... seems healthy..." "Doot, doot-doot!" Little Ica floated blissfully on its back. "Guess even you needed a break from all we've been doing recently..." On this rare day off, sipping grape juice, the girl chatted with the red-haired child about everything from sleep tips to pastry recipes. "Oh no—Little Ica!" The child's shriek shattered the bathhouse's calm. "Doot..." "Hold on, Little Ica!"

// 01 Superimpositions
Superimposition 1Chill OutIncreases the wearer's DMG dealt by 16%. After the wearer attacks, there is a 100% base chance to inflict the attacked target with Vulnerability, increasing the DMG they receive by 10% for 2 turn(s). Effects of the same type cannot stack.
Superimposition 2Chill OutIncreases the wearer's DMG dealt by 20%. After the wearer attacks, there is a 100% base chance to inflict the attacked target with Vulnerability, increasing the DMG they receive by 12% for 2 turn(s). Effects of the same type cannot stack.
Superimposition 3Chill OutIncreases the wearer's DMG dealt by 24%. After the wearer attacks, there is a 100% base chance to inflict the attacked target with Vulnerability, increasing the DMG they receive by 13% for 2 turn(s). Effects of the same type cannot stack.
Superimposition 4Chill OutIncreases the wearer's DMG dealt by 28%. After the wearer attacks, there is a 100% base chance to inflict the attacked target with Vulnerability, increasing the DMG they receive by 14% for 2 turn(s). Effects of the same type cannot stack.
Superimposition 5Chill OutIncreases the wearer's DMG dealt by 32%. After the wearer attacks, there is a 100% base chance to inflict the attacked target with Vulnerability, increasing the DMG they receive by 16% for 2 turn(s). Effects of the same type cannot stack.
// Read-only game database, synced from official game data.