Honkai: Star Rail

3 tools livePublic data

Account state, a game database and a relic calculator for your Trailblazer — connected to your Miyora identity.

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Something Irreplaceable
// Light cone

Something Irreplaceable

5★DestructionReleased

"Should a day come when even I'm not here anymore, please look after this database, Svarog." (Who is this... Why is this message in my records...) "Do you have something that's irreplaceable, Svarog?" (Irreplaceable... broken parts... can simply be replaced...) "You'll definitely find it one day, Svarog." (Such things... will only cause trouble...) "When that time comes... You should leave this place behind."

// 01 Superimpositions
Superimposition 1KinshipIncreases the wearer's ATK by 24%. When the wearer defeats an enemy or is hit, immediately restores HP equal to 8% of the wearer's ATK. At the same time, the wearer's DMG is increased by 24% until the end of their next turn. This effect cannot stack and can only trigger 1 time per turn.
Superimposition 2KinshipIncreases the wearer's ATK by 28%. When the wearer defeats an enemy or is hit, immediately restores HP equal to 9% of the wearer's ATK. At the same time, the wearer's DMG is increased by 28% until the end of their next turn. This effect cannot stack and can only trigger 1 time per turn.
Superimposition 3KinshipIncreases the wearer's ATK by 32%. When the wearer defeats an enemy or is hit, immediately restores HP equal to 10% of the wearer's ATK. At the same time, the wearer's DMG is increased by 32% until the end of their next turn. This effect cannot stack and can only trigger 1 time per turn.
Superimposition 4KinshipIncreases the wearer's ATK by 36%. When the wearer defeats an enemy or is hit, immediately restores HP equal to 11% of the wearer's ATK. At the same time, the wearer's DMG is increased by 36% until the end of their next turn. This effect cannot stack and can only trigger 1 time per turn.
Superimposition 5KinshipIncreases the wearer's ATK by 40%. When the wearer defeats an enemy or is hit, immediately restores HP equal to 12% of the wearer's ATK. At the same time, the wearer's DMG is increased by 40% until the end of their next turn. This effect cannot stack and can only trigger 1 time per turn.
// Read-only game database, synced from official game data.