World 01
Honkai: Star Rail
3 tools livePublic data
Account state, a game database and a relic calculator for your Trailblazer — connected to your Miyora identity.
Path

// Light cone
Earthly Escapade
5★HarmonyReleased
Just as fireworks can flicker, she too can shift between ten different colors in a minute. When the light show nears its end, she sits high above, regarding the bustling masses beneath her feet with boredom. Thoughts flow and vanish, and slyness circulates across myriad eyes like a dancing kaleidoscope. "I've made my decision. This is how we're going to have fun today!" Bouncing and hopping, she glides through the crowds, her golden-red tail flitting in and out of sight. "Keep up! The brightest fireworks are just about to begin!"
// 01 Superimpositions
Superimposition 1CapriciousnessIncreases the wearer's CRIT DMG by 32%. At the start of the battle, the wearer gains Mask, lasting for 3 turn(s). While the wearer has Mask, the wearer's teammates have their CRIT Rate increased by 10% and their CRIT DMG increased by 28%. For every 1 Skill Point the wearer recovers (including Skill Points that exceed the limit), they gain 1 stack of Radiant Flame. And when the wearer has 4 stacks of Radiant Flame, all the stacks are removed, and they gain Mask, lasting for 4 turn(s).
Superimposition 2CapriciousnessIncreases the wearer's CRIT DMG by 39%. At the start of the battle, the wearer gains Mask, lasting for 3 turn(s). While the wearer has Mask, the wearer's teammates have their CRIT Rate increased by 11% and their CRIT DMG increased by 35%. For every 1 Skill Point the wearer recovers (including Skill Points that exceed the limit), they gain 1 stack of Radiant Flame. And when the wearer has 4 stacks of Radiant Flame, all the stacks are removed, and they gain Mask, lasting for 4 turn(s).
Superimposition 3CapriciousnessIncreases the wearer's CRIT DMG by 46%. At the start of the battle, the wearer gains Mask, lasting for 3 turn(s). While the wearer has Mask, the wearer's teammates have their CRIT Rate increased by 12% and their CRIT DMG increased by 42%. For every 1 Skill Point the wearer recovers (including Skill Points that exceed the limit), they gain 1 stack of Radiant Flame. And when the wearer has 4 stacks of Radiant Flame, all the stacks are removed, and they gain Mask, lasting for 4 turn(s).
Superimposition 4CapriciousnessIncreases the wearer's CRIT DMG by 53%. At the start of the battle, the wearer gains Mask, lasting for 3 turn(s). While the wearer has Mask, the wearer's teammates have their CRIT Rate increased by 13% and their CRIT DMG increased by 49%. For every 1 Skill Point the wearer recovers (including Skill Points that exceed the limit), they gain 1 stack of Radiant Flame. And when the wearer has 4 stacks of Radiant Flame, all the stacks are removed, and they gain Mask, lasting for 4 turn(s).
Superimposition 5CapriciousnessIncreases the wearer's CRIT DMG by 60%. At the start of the battle, the wearer gains Mask, lasting for 3 turn(s). While the wearer has Mask, the wearer's teammates have their CRIT Rate increased by 14% and their CRIT DMG increased by 56%. For every 1 Skill Point the wearer recovers (including Skill Points that exceed the limit), they gain 1 stack of Radiant Flame. And when the wearer has 4 stacks of Radiant Flame, all the stacks are removed, and they gain Mask, lasting for 4 turn(s).
