Honkai: Star Rail

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Account state, a game database and a relic calculator for your Trailblazer — connected to your Miyora identity.

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Lies Dance on the Breeze
// Light cone

Lies Dance on the Breeze

5★NihilityReleased

The cat-eared girl stretches her limbs on the rooftop, slinking into the night. In the treasure vault that had slumbered for a thousand years, she glides effortlessly, gathering precious treasures into her embrace before vanishing without a sound. "Foolish fate could never catch me!" The wind through the ruins carries the scent of the wild, rustling her hood. Resting her head against the cold stone, she swallows a bite of rough, dry rations, idly tossing a gold coin between her fingers. A faint sound from afar reaches her ears. In that holy city bathed in dawn's light, the bustling crowds still revel in warmth and celebration. "How much longer... a year, or ten thousand?" She stretches with a lazy yawn, casting her restless thoughts aside. "Hah, Cifera always has the last laugh!" A golden streak of lightning cuts across the sky, and her proclamation lingers in the wind— Just as it had a thousand years ago.

// 01 Superimpositions
Superimposition 1DeceitIncreases the wearer's SPD by 18%. After the wearer uses an attack, there is a 120% base chance to inflict the "Bamboozle" state on every enemy target. While under the "Bamboozle" state, enemy targets have their DEF decreased by 16% for 2 turn(s). If the wearer's SPD is higher than or equal to 170, there is a 120% base chance to inflict the "Theft" state on every enemy target. While under the "Theft" state, enemy targets have their DEF decreased by 8% for 2 turn(s). When "Bamboozle" or "Theft" is repeatedly inflicted, only the most recently inflicted instance takes effect.
Superimposition 2DeceitIncreases the wearer's SPD by 21%. After the wearer uses an attack, there is a 120% base chance to inflict the "Bamboozle" state on every enemy target. While under the "Bamboozle" state, enemy targets have their DEF decreased by 18% for 2 turn(s). If the wearer's SPD is higher than or equal to 170, there is a 120% base chance to inflict the "Theft" state on every enemy target. While under the "Theft" state, enemy targets have their DEF decreased by 9% for 2 turn(s). When "Bamboozle" or "Theft" is repeatedly inflicted, only the most recently inflicted instance takes effect.
Superimposition 3DeceitIncreases the wearer's SPD by 24%. After the wearer uses an attack, there is a 120% base chance to inflict the "Bamboozle" state on every enemy target. While under the "Bamboozle" state, enemy targets have their DEF decreased by 20% for 2 turn(s). If the wearer's SPD is higher than or equal to 170, there is a 120% base chance to inflict the "Theft" state on every enemy target. While under the "Theft" state, enemy targets have their DEF decreased by 10% for 2 turn(s). When "Bamboozle" or "Theft" is repeatedly inflicted, only the most recently inflicted instance takes effect.
Superimposition 4DeceitIncreases the wearer's SPD by 27%. After the wearer uses an attack, there is a 120% base chance to inflict the "Bamboozle" state on every enemy target. While under the "Bamboozle" state, enemy targets have their DEF decreased by 22% for 2 turn(s). If the wearer's SPD is higher than or equal to 170, there is a 120% base chance to inflict the "Theft" state on every enemy target. While under the "Theft" state, enemy targets have their DEF decreased by 11% for 2 turn(s). When "Bamboozle" or "Theft" is repeatedly inflicted, only the most recently inflicted instance takes effect.
Superimposition 5DeceitIncreases the wearer's SPD by 30%. After the wearer uses an attack, there is a 120% base chance to inflict the "Bamboozle" state on every enemy target. While under the "Bamboozle" state, enemy targets have their DEF decreased by 24% for 2 turn(s). If the wearer's SPD is higher than or equal to 170, there is a 120% base chance to inflict the "Theft" state on every enemy target. While under the "Theft" state, enemy targets have their DEF decreased by 12% for 2 turn(s). When "Bamboozle" or "Theft" is repeatedly inflicted, only the most recently inflicted instance takes effect.
// Read-only game database, synced from official game data.