Honkai: Star Rail

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Account state, a game database and a relic calculator for your Trailblazer — connected to your Miyora identity.

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A Star That Lights the Night
// Light cone

A Star That Lights the Night

5★EruditionReleased

Looking back at her childhood, she remembered the first time she heard adventure stories of the Trailblaze. Her tiny heart beat for the mystery and vastness of the universe, so she picked up a paintbrush and drew her very first imaginings of the cosmos. "A comet ship, a silver rail, a Navigator..." "With this, is it possible to Trailblaze now?" But a curse delayed her footsteps, and a sickbed confined her youth. During those lonely times, towering stacks of books, scattered engine blueprints, and empty bottles of paint became her everyday life. Her frail figure wielded the brush, carefully outlining the dream she yearned for. "Perhaps I can seize more possibilities within this limited time." "Even a dream is worth being illuminated by colors." As the stars shifted once more, in the blink of an eye, she had already departed on her journey to the stars. Carrying the wish she shared with her friend, she became the person she had always dreamed of becoming. "The journey of the Trailblaze begins at this very moment." The Express traverses the universe, and the footprints of the Navigator and her companions advancing side by side form a solid silver rail. "Together, let's reach the future where the stars reside!"

// 01 Superimpositions
Superimposition 1First WishThe wearer ignores 32% of the target's DEF when dealing DMG. When the wearer uses Assist Skill, they regenerate 6 Energy and gain "Sail," lasting for 2 turns and stacking up to 3 time(s). Each stack of "Sail" increases Assist Skill DMG by 20%. When "Sail" reaches 3 stacks, each stack of "Sail" increases Ultimate DMG by 20%.
Superimposition 2First WishThe wearer ignores 36% of the target's DEF when dealing DMG. When the wearer uses Assist Skill, they regenerate 6 Energy and gain "Sail," lasting for 2 turns and stacking up to 3 time(s). Each stack of "Sail" increases Assist Skill DMG by 25%. When "Sail" reaches 3 stacks, each stack of "Sail" increases Ultimate DMG by 25%.
Superimposition 3First WishThe wearer ignores 40% of the target's DEF when dealing DMG. When the wearer uses Assist Skill, they regenerate 6 Energy and gain "Sail," lasting for 2 turns and stacking up to 3 time(s). Each stack of "Sail" increases Assist Skill DMG by 30%. When "Sail" reaches 3 stacks, each stack of "Sail" increases Ultimate DMG by 30%.
Superimposition 4First WishThe wearer ignores 44% of the target's DEF when dealing DMG. When the wearer uses Assist Skill, they regenerate 6 Energy and gain "Sail," lasting for 2 turns and stacking up to 3 time(s). Each stack of "Sail" increases Assist Skill DMG by 35%. When "Sail" reaches 3 stacks, each stack of "Sail" increases Ultimate DMG by 35%.
Superimposition 5First WishThe wearer ignores 48% of the target's DEF when dealing DMG. When the wearer uses Assist Skill, they regenerate 6 Energy and gain "Sail," lasting for 2 turns and stacking up to 3 time(s). Each stack of "Sail" increases Assist Skill DMG by 40%. When "Sail" reaches 3 stacks, each stack of "Sail" increases Ultimate DMG by 40%.
// Read-only game database, synced from official game data.