Honkai: Star Rail

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Rise and Sing
// Light cone

Rise and Sing

5★RemembranceReleased

Seawater washes over her ankles, sea foam shattering beneath the moonlight. During a rare break from filming, the young girl accepted an invitation to the beach to attend a small campfire gathering. The fire's light stretches out the children's shadows, their little faces painted with confusion. "I don't know how to sing," "I don't sing well," "I'm too scared to sing." The children look up at her as they ask timidly: "Miss Robin, what should we do?" She smiles gently, her fingertips lightly touching the strings in lieu of an answer. "Come, follow my lead." The sea breeze seemed to drown out the first strum, but the second tune takes on a shape of its own. As the waves crash against the shore and the lights flicker, she parts her lips and sings softly, pouring out the clear, sunny sky from within her heart. "When you don't know how to sing, just listen to the melody in your own hearts." At first, the notes are scattered, but gradually an outline of a melody forms, and that outline is breathed into life. She sings, and they sing, until the summer breeze brushes past. "Listen, this is the song in our hearts. It has always been there, waiting to be heard." She hears it, and so, she gently offers this blessing: "Rise and sing, then spread your wings and take flight."

// 01 Superimpositions
Superimposition 1ImprovisationIncreases the wearer's Max HP by 30%. After the wearer uses Ultimate, recovers 1 Skill Point for allies. When entering combat, advances the wearer's action by 30% and grants the wearer "New Melody," lasting for 2 turn(s). While the wearer holds "New Melody," all allies' SPD increases by 20%.
Superimposition 2ImprovisationIncreases the wearer's Max HP by 38%. After the wearer uses Ultimate, recovers 1 Skill Point for allies. When entering combat, advances the wearer's action by 33% and grants the wearer "New Melody," lasting for 2 turn(s). While the wearer holds "New Melody," all allies' SPD increases by 25%.
Superimposition 3ImprovisationIncreases the wearer's Max HP by 45%. After the wearer uses Ultimate, recovers 1 Skill Point for allies. When entering combat, advances the wearer's action by 35% and grants the wearer "New Melody," lasting for 2 turn(s). While the wearer holds "New Melody," all allies' SPD increases by 30%.
Superimposition 4ImprovisationIncreases the wearer's Max HP by 53%. After the wearer uses Ultimate, recovers 1 Skill Point for allies. When entering combat, advances the wearer's action by 38% and grants the wearer "New Melody," lasting for 2 turn(s). While the wearer holds "New Melody," all allies' SPD increases by 35%.
Superimposition 5ImprovisationIncreases the wearer's Max HP by 60%. After the wearer uses Ultimate, recovers 1 Skill Point for allies. When entering combat, advances the wearer's action by 40% and grants the wearer "New Melody," lasting for 2 turn(s). While the wearer holds "New Melody," all allies' SPD increases by 40%.
// Read-only game database, synced from official game data.